May Bestsellers
The bestselling downloads from May include:
- Building a Flexible Game Engine: Abstraction, Indirection, and Orthogonality
- Advanced Prototyping
- Will Wright's What's Next in Design
- Modeling Next-Gen Characters: From Concept to Game
- Defining The Assassin: Designing Next-Gen Gameplay in Theory and in Practice
- ...And Make It Snappy! Crafting Concise, Effective Dialogue for your Game
- A New Vision for Interactive Stories
- C++ on Next-Gen Consoles: Effective Code for New Architectures
- Sim, Render, Repeat – An Analysis of Game Loop Architectures
- Common C++ Performance Mistakes in Games


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