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March 20, 2007

Cerny, Olick, Diesi Present PlayStation Edge

ps3edge.jpg Gamasutra is proud to present the latest Gamasutra Podcast, part of our weekly audio sessions, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences.

This technical podcast features our first lecture presented from this year's Game Developers Conference, with Mark Cerny (Jak and Daxter, Ratchet and Clank, Resistance: Fall Of Man), SCE/Naughty Dog's Jon Olick, and SCE lead graphics engineer Vince Diesi presenting PlayStation Edge, the advanced graphics toolkit for PlayStation 3 development announced and distributed at this year's conference.

Intended to give programmers creating PlayStation 3 content some background and necessary information on the toolset, GDC described the session like so:

"Three first party technology teams within Sony -- the WWS Europe Advanced Technology Group, WWS America ICE team, and WWS America Tools and Technology group -- have combined to create PlayStation® Edge, a set of cutting edge technologies for imminent release to all PlayStation 3 developers. Rather than an overarching engine, these teams have chosen to create specialized systems that demonstrate best practices of SPU and RSX utilization. A unique tool for RSX performance analysis, extensively used in the tuning of first party titles, will also be presented."

You can now download the Gamasutra Podcast, 'Cerny, Olick, Diesi Present PlayStation Edge' (.MP3, 54 minutes, 12.3 MB).

In addition, you can subscribe to the Gamasutra podcasts by clicking this link for iTunes. You can manually subscribe to our feed in your favorite RSS reader that supports enclosures by using this URL: http://feeds.feedburner.com/GDCRadio.

March 12, 2007

GDC Radio Store Debuts Major GDC 2007 Sessions

gdcrad.gif GDC organizers have announced that the GDC Radio digital store has already added audio from over 200 sessions taking place at Game Developers Conference 2007, with each downloadable for a small fee.

The GDC Radio website has full details on the sessions, but the GDC 2007 section of the site already includes many major GDC technical, art, and design sessions, as well as multiple extras from GDC Mobile, Serious Games Summit GDC, and other subconferences.

The .MP3 audio can be downloaded for $7.95 per session, and some of the most interesting sessions already available and not reported on elsewhere include the PlayStation Edge technical presentation featuring Mark Cerny and friends, the 'Creating Original Music For Games' panel with Richard Jacques and Jesper Kyd, as well as major sessions from Cliff Bleszinski and others.

In addition, entire recordings from sessions such as the Independent Games Summit and Casual Games Summit are available, with many more sessions coming online both today and over the next few days. Select videotaped content will also be available in the near future.

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