GDC Radio Presents: Gamasutra Podcast on Next Gen Console Development, Part 2
Gamasutra is proud to present the fifth Gamasutra Podcast that is part of our series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - the Gamasutra podcast, a new original podcast show, and GDC Radio Archives, which will exclusively feature the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences.
This week's edition of Gamasutra Podcast is the second in a two-part roundtable discussion with top developers on the challenges of developing for next generation consoles. It features Brian Eddy of Midway Games (Stranglehold / Xbox 360, PS3,) Nicolas Eypert of Ubisoft Paris (Red Steel, Wii,) Todd Howard of Bethesda Softworks (Oblivion, Fallout 3 / Xbox 360,) Bryan Intihar (Previews Editor of EGM,) Aubrey Pullman of Microsoft Game Studios (Forza Motorsport 2 / Xbox 360,) and Evan Wells of Naughty Dog (Unnamed Next-Gen Title / PS3), discussing vital issues, including next-gen console game pricing and technical-related issues.
You can now download the Gamasutra Podcast Panel on Next Gen Console Development, Part 2 (.MP3, 24 minutes, 11mb).
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