GDC Radio Presents: Gamasutra Podcast on Next Gen Console Development, Part 1
Gamasutra is proud to present the fourth Gamasutra Podcast that is part of our series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - the Gamasutra podcast, a new original podcast show, and GDC Radio Archives, which will feature exclusively the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conference.
This week's edition of Gamasutra Podcast is the first in a two-part roundtable discussion with top developers on the challenges of developing for next generation consoles, and features Brian Eddy of Midway Games (Stranglehold / Xbox 360, PS3,) Nicolas Eypert of Ubisoft Paris (Red Steel, Wii,) Todd Howard of Bethesda Softworks (Oblivion, Fallout 3 / Xbox 360,) Bryan Intihar (Previews Editor of EGM,) Aubrey Pullman of Microsoft Game Studios (Forza Motorsport 2 / Xbox 360,) and Evan Wells of Naughty Dog (Unnamed Next-Gen Title / PS3.)
You can now download the Gamasutra Podcast Panel on Next Gen Console Development, Part 1 (.MP3, 26 minutes, 12.2mb).
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